AI Insights · Timothy · April 2024
Top 5 Shoot'em Up Games on Android in Nigeria: Q1 2024 Performance
Discover the performance of the top 5 Shoot'em Up games on Android in Nigeria during Q1 2024, including trends in downloads, revenue, and active users.
The first quarter of 2024 saw varying performances among the top 5 Shoot'em Up games on the Android platform in Nigeria. Data from Sensor Tower highlights trends in weekly downloads, revenue, and active users for these games.
Killer Bean Unleashed experienced significant weekly downloads, starting with around 20.2K in early January and peaking at 25.3K in early February. By the end of March, downloads stabilized at approximately 18.4K. Weekly revenue fluctuated slightly, with a peak of $21 in the final week of February. Active users peaked at 38.1K in early February before seeing a modest decline to around 31.9K by the end of the quarter.
1945 Air Force: Airplane games showed a decrease in weekly downloads from 10.1K in early January to 1.9K in early March, with a slight recovery to around 4.6K by the end of March. Weekly revenue peaked at $36 in late February. The game maintained a relatively high number of active users, starting at 82.7K in early January and ending at around 59.4K in late March.
Galaxiga Arcade Shooting Game had fluctuating weekly downloads, starting at 3.1K in early January, dropping to about 1.2K in mid-February, and then spiking to 6.8K in mid-March. Revenue peaked at $33 in early January but saw a significant drop, stabilizing at around $5 by the end of March. Active users increased from 7.4K in early January to a peak of 11.5K in mid-March.
Galaxy Attack: Shooting Game saw weekly downloads ranging from 2.3K to 4.4K, with a peak in late January. Revenue remained relatively stable, peaking at $34 in early January and maintaining a consistent range through the quarter. Active users grew from 22.7K in early January to a peak of 33.4K in mid-March.
Alien Zone Plus had a decline in weekly downloads, starting at 5.3K in early January and dropping to around 1.4K in early March, with a slight recovery to 2K by the end of March. Active users followed a similar downward trend, starting at 12.7K in early January and ending at around 10.6K by the end of the quarter.
For more detailed insights and data on these games, visit Sensor Tower.